
The first notes on the diagram is that it is very much open to change and further expansion and more detailed questioning of the areas as I continue to read round and develop some ideas. I am sure these concepts will develop over time in the diagram and I expect they are open to further interpretations.
Some extra notes on the diagram there is a two specific areas of social and tangible computing which form embodied interaction, this concept is taken from the book ‘Where the action is’ by Paul Dourish. I have particularly like the aspects of social and tangible computing and how this forms embodied interaction, it is defined as “Embodied interaction is the creation, manipulation and sharing of meaning through engaged interaction with artefacts”
From the diagram also there maybe has some intertwine with content visualisation (this aspest is more central to the OMERO project) and the way in which this can be managed, this is just being picked up upon at this stage in order to understand if there is any relevance and links that can be made, the fundamental link in my initial thoughts is with regards to usability and presentation of the content of information.
“Being able to move around in the world and interact with pieces of the world enables learning in ways that reading books and listening to words do not.”
(taken from How Bodies Matter: Five Themes for Interaction Design Hartmann & Takayama 2006)
Which I think is the merging of the design aspect of the interaction design which I am interested and wanting to take on board too, effectively drawing on a multiple of areas to understand a problem.Finally stumbled across this too which I found very interesting and thought was very relevant.
Blogging as a Research Tool for Ethnographic Fieldwork. Paper submitted to the annual conference of the Association of Internet Researchers, Internet Research 7.0: Internet Convergences,
Could this help provide more insight into an ethnographers work and so provider link to inform the design process ?